77 lines
2.4 KiB
Java
77 lines
2.4 KiB
Java
package nl.minkema.leendert;
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import javafx.animation.TranslateTransition;
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import javafx.scene.image.Image;
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import javafx.scene.image.ImageView;
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import javafx.util.Duration;
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import java.util.Arrays;
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import java.util.Random;
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/**
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* @author J0QUE
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* @version 1.0
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*/
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public class Player {
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private final Image image;
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private final ImageView view;
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private int plaats = 0;
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private int[] coords = Game.locations[plaats];
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private final int[] add;
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private static int who = 0;
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public Player(Image image) {
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Random r = new Random(System.currentTimeMillis());
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this.image = image;
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this.view = new ImageView(this.image);
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this.add = new int[]{-image.widthProperty().intValue() / 2, -image.heightProperty().intValue() / 2};// new int[]{r.nextInt(10) - 5, r.nextInt(10) - 5};
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coords = new int[]{coords[0] + add[0], coords[1] + add[1]};
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System.out.println(Arrays.toString(coords));
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getImageView().setTranslateX(coords[0]);
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getImageView().setTranslateY(coords[1]);
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}
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public ImageView getImageView() {
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return view;
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}
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public void move(int waar) {
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System.out.println(waar);
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if (waar + plaats > 100) return;
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TranslateTransition tt = new TranslateTransition(Duration.millis(200), getImageView());
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tt.setFromX(coords[0]);
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tt.setFromY(coords[1]);
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tt.setToX(coords[0] = Game.locations[plaats + 1][0] + add[0]);
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tt.setToY(coords[1] = Game.locations[plaats + 1][1] + add[1]);
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TranslateTransition last = tt;
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for (int i = plaats + 2; i < waar + plaats + 1; i++) {
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TranslateTransition tl = new TranslateTransition(Duration.millis(200), getImageView());
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tl.setFromX(coords[0]);
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tl.setFromY(coords[1]);
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tl.setToX(coords[0] = Game.locations[i][0] + add[0]);
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tl.setToY(coords[1] = Game.locations[i][1] + add[1]);
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last.setOnFinished(e -> tl.play());
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System.out.println(Arrays.toString(coords));
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last = tl;
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}
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tt.play();
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plaats += waar;
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if (plaats==100){
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System.out.println("Een speler heeft gewonnen!");
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}
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}
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public static int getNextActive() {
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System.out.println(who);
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who++;
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if (who >= Game.players.size()) {
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return who = 0;
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}
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return who;
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}
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}
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