Add way to see whose turn it is, add player chooser
This commit is contained in:
parent
3026e1c370
commit
06ff4957cd
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@ -4,8 +4,6 @@ import javafx.event.EventHandler;
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import javafx.scene.image.Image;
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import javafx.scene.image.ImageView;
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import javafx.scene.input.MouseEvent;
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import javafx.scene.layout.Background;
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import javafx.scene.layout.BackgroundFill;
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import javafx.scene.layout.Pane;
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import javafx.scene.paint.Color;
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import javafx.scene.shape.Circle;
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@ -22,11 +20,8 @@ import java.util.HashMap;
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public class Game extends Pane {
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public static int[][] locations;
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public static final HashMap<Integer, Integer> specials = new HashMap<>();
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public static int[][] locations;
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public static ArrayList<Player> players = new ArrayList<>();
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public Game() {
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@ -35,9 +30,9 @@ public class Game extends Pane {
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ImageView view = new ImageView(bord);
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view.setPreserveRatio(true);
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view.setFitHeight(500);
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view.setFitHeight(800);
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view.setX(150);
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view.setY(135);
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view.setY(0);
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this.getChildren().add(view);
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for (int i = 0, locationsLength = locations.length; i < locationsLength; i++) {
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@ -45,32 +40,41 @@ public class Game extends Pane {
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getChildren().add(new Circle(k[0], k[1], 5, Color.RED));
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getChildren().add(new Text(k[0], k[1], String.valueOf(i)));
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}
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//System.out.print("{");
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this.setOnMouseClicked(new EventHandler<MouseEvent>() {
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int i = 0;
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@Override
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public void handle(MouseEvent event) {
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System.out.printf("%d: %d,%d,%n", i++, (int) event.getSceneX(), (int) event.getSceneY());
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//System.out.printf("%d: %d,%d%n", i++, (int) event.getSceneX(), (int) event.getSceneY());
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}
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});
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specials.put(5, 10);
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specials.put(15, 7);
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ImageView playerTurn = new ImageView();
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playerTurn.setX(1000);
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playerTurn.setY(50);
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playerTurn.setPreserveRatio(true);
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playerTurn.setFitWidth(100);
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this.getChildren().add(playerTurn);
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Dice dice = new Dice(1100, 700);
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this.getChildren().add(dice);
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this.getChildren().add(Menu.createButton("Roll", 1100, 650, e -> {
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this.getChildren().add(Menu.createButton("Gooi", 1100, 650, e -> {
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Player p = players.get(Player.getNextActive());
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int roll = dice.roll();
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p.move(roll);
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if (roll == 6) Player.six();
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playerTurn.setImage(Menu.images[players.get(Player.getNextActive()).getCh()]);
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Player.six();
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}));
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this.setBackground(new Background(new BackgroundFill(Color.RED, null, null)));
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//this.setBackground(new Background(new BackgroundFill(Color.RED, null, null)));
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for (Player p : players) {
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this.getChildren().add(p.getImageView());
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}
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playerTurn.setImage(Menu.images[players.get(1).getCh()]);
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}
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}
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@ -14,19 +14,6 @@ import java.util.Properties;
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public class Main extends Application {
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public static Scene scene;
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@Override
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public void start(Stage primaryStage) throws Exception {
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SvgImageLoaderFactory.install();
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primaryStage.setTitle("Het spectaculaire tuinavontuur");
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scene = new Scene(new Menu(), 1200, 800);
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primaryStage.setScene(scene);
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primaryStage.setResizable(false);
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primaryStage.show();
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}
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public static void main(String[] args) throws Exception {
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Properties properties = new Properties();
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@ -45,7 +32,26 @@ public class Main extends Application {
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}
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}
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properties = new Properties();
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properties.load(Main.class.getResourceAsStream("/text/specials.properties"));
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for (Object s : properties.keySet()) {
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Game.specials.put(Integer.parseInt((String) s), Integer.parseInt((String) properties.get(s)));
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}
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launch(args);
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}
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@Override
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public void start(Stage primaryStage) throws Exception {
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SvgImageLoaderFactory.install();
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primaryStage.setTitle("Het spectaculaire tuinavontuur");
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scene = new Scene(new Menu(), 1200, 800);
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primaryStage.setScene(scene);
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primaryStage.setResizable(false);
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primaryStage.show();
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}
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}
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@ -4,6 +4,8 @@ import javafx.event.EventHandler;
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import javafx.scene.Group;
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import javafx.scene.Node;
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import javafx.scene.Scene;
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import javafx.scene.control.Alert;
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import javafx.scene.control.ButtonType;
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import javafx.scene.image.Image;
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import javafx.scene.image.ImageView;
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import javafx.scene.input.MouseEvent;
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@ -27,8 +29,11 @@ import java.util.Random;
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public class Menu extends Group {
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public static Image[] images;
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private static Random random = new Random(System.currentTimeMillis());
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private final Image[] images;
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private int hoeveel = -1;
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private ArrayList<Integer> chosen = new ArrayList<>();
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public Menu() throws URISyntaxException, MalformedURLException {
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ArrayList<Node> nodes = new ArrayList<>();
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@ -52,11 +57,11 @@ public class Menu extends Group {
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menuplayer.play();
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menuplayer.play();
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menuplayer.stop();
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nodes.add(view);
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nodes.add(createButton("2 players", 100, 100, event -> {
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System.out.println("2 players");
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}));
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nodes.add(createButton("3 players", 100, 150, event -> System.out.println("3 players")));
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int imagewidth = 100;
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images = new Image[]{
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new Image("/svg/p1.svg", imagewidth, 0, true, false),
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@ -75,6 +80,31 @@ public class Menu extends Group {
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y += 150;
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x = -70;
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}
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final int ch = i1;
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iv.setOnMouseClicked(e -> {
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if (chosen.contains(ch)) {
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new Alert(Alert.AlertType.ERROR, "Sorry, dit karakter is al door iemand anders gekozen...").show();
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return;
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}
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if (hoeveel < 0) {
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Alert alert = new Alert(Alert.AlertType.ERROR, "Je moet eerst kiezen hoe veel spelers je wilt!\nDruk links op de juiste hoeveelheid kaboutertjes!", ButtonType.OK);
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alert.show();
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} else {
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Image image = new Image(i.impl_getUrl(), 0, 50, true, false);
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Game.players.add(new Player(image, ch));
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hoeveel--;
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if (hoeveel == 0) {
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Main.scene.setRoot(new Game());
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} else {
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String een = "Er moet nog 1 persoon kiezen!";
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String meer = String.format("Er moeten nog %d mensen kiezen!", hoeveel);
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Alert alert = new Alert(Alert.AlertType.NONE, hoeveel > 1 ? meer : een, ButtonType.OK);
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alert.show();
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}
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}
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chosen.add(ch);
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});
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nodes.add(iv);
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}
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@ -83,13 +113,22 @@ public class Menu extends Group {
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for (int i = 0; i < 4; i++) {
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if (i == 0) continue;
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int number = 1 + i;
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int locy = (int) (y2 + 150 * i + 10);
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int locy = y2 + 150 * i + 10;
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for (int e = 0; e < number; e++) {
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ImageView view1 = new ImageView(new Image("/svg/p1.svg", 75, 0, true, false));
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view1.setX(x2 + 85 * e + 10 * e);
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view1.setY(locy);
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nodes.add(view1);
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}
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Rectangle clickable = new Rectangle(x2 - 10, locy + 125, 95 + i * 95, 150);
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clickable.setFill(Color.TRANSPARENT);
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clickable.setStroke(Color.BLACK);
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final int s = i + 1;
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clickable.setOnMouseClicked(e -> {
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hoeveel = s;
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new Alert(Alert.AlertType.INFORMATION, "Alle " + hoeveel + " spelers kunnen nu een karakter kiezen. \nAls iemand de verkeerde kiest kan je opnieuw \nop de knop drukken om opnieuw te beginnen.").show();
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});
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nodes.add(clickable);
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}
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getChildren().addAll(nodes);
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@ -7,7 +7,6 @@ import javafx.scene.image.Image;
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import javafx.scene.image.ImageView;
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import javafx.util.Duration;
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import java.util.Arrays;
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import java.util.Random;
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/**
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@ -16,30 +15,51 @@ import java.util.Random;
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*/
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public class Player {
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private static int who = 0;
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private final Image image;
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private final ImageView view;
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private final int ch;
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private final int[] add;
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private int plaats = 0;
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private int[] coords = Game.locations[plaats];
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private final int[] add;
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private static int who = 0;
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public Player(Image image) {
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public Player(Image image, int ch) {
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this.ch = ch;
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Random r = new Random(System.currentTimeMillis());
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this.image = image;
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this.view = new ImageView(this.image);
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this.add = new int[]{r.nextInt(10) - 5 - image.widthProperty().intValue() / 2, r.nextInt(10) - 5 - image.heightProperty().intValue() / 2};// new int[]{r.nextInt(10) - 5, r.nextInt(10) - 5};
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coords = new int[]{coords[0] + add[0], coords[1] + add[1]};
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System.out.println(Arrays.toString(coords));
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getImageView().setTranslateX(coords[0]);
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getImageView().setTranslateY(coords[1]);
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}
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public static int getNextActive() {
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who++;
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if (who >= Game.players.size()) {
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return who = 0;
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}
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return who;
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}
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public static void six() {
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who -= 1;
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}
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public ImageView getImageView() {
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return view;
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}
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public Image getImage() {
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return image;
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}
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public int getCh() {
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return ch;
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}
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public void move(int roll) {
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Alert alert = new Alert(Alert.AlertType.NONE, "Je hebt " + roll + " gegooid!", ButtonType.OK);
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if (roll == 6) alert.contentTextProperty().setValue("Je hebt " + roll + " gegooid!\nJe mag dus nog een keer!");
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@ -95,17 +115,4 @@ public class Player {
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}
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}
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public static int getNextActive() {
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who++;
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if (who >= Game.players.size()) {
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return who = 0;
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}
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return who;
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}
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public static void six() {
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who -= 1;
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}
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}
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@ -1,107 +1,180 @@
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<?xml version="1.0" encoding="utf-8"?>
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<!-- Generator: Adobe Illustrator 16.0.0, SVG Export Plug-In . SVG Version: 6.00 Build 0) -->
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<!DOCTYPE svg PUBLIC "-//W3C//DTD SVG 1.1//EN" "http://www.w3.org/Graphics/SVG/1.1/DTD/svg11.dtd">
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<svg version="1.1" id="Layer_1" xmlns="http://www.w3.org/2000/svg" xmlns:xlink="http://www.w3.org/1999/xlink" x="0px" y="0px"
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width="250px" height="250px" viewBox="0 0 250 250" enable-background="new 0 0 250 250" xml:space="preserve">
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<polygon fill="#FFFFFF" stroke="#000000" points="150,0 160,6 160,20 150,26 140,20 140,6 "/>
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<polygon fill="#FFFFFF" stroke="#000000" points="130,0 140,6 140,20 130,26 120,20 120,6 "/>
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0
src/main/resources/text/specials.properties
Normal file
0
src/main/resources/text/specials.properties
Normal file
Loading…
Reference in a new issue