Add way to see whose turn it is, add player chooser

update3
Julius de Jeu 2017-03-23 22:10:31 +01:00
parent 3026e1c370
commit 06ff4957cd
7 changed files with 386 additions and 257 deletions

View File

@ -4,8 +4,6 @@ import javafx.event.EventHandler;
import javafx.scene.image.Image;
import javafx.scene.image.ImageView;
import javafx.scene.input.MouseEvent;
import javafx.scene.layout.Background;
import javafx.scene.layout.BackgroundFill;
import javafx.scene.layout.Pane;
import javafx.scene.paint.Color;
import javafx.scene.shape.Circle;
@ -22,11 +20,8 @@ import java.util.HashMap;
public class Game extends Pane {
public static int[][] locations;
public static final HashMap<Integer, Integer> specials = new HashMap<>();
public static int[][] locations;
public static ArrayList<Player> players = new ArrayList<>();
public Game() {
@ -35,9 +30,9 @@ public class Game extends Pane {
ImageView view = new ImageView(bord);
view.setPreserveRatio(true);
view.setFitHeight(500);
view.setFitHeight(800);
view.setX(150);
view.setY(135);
view.setY(0);
this.getChildren().add(view);
for (int i = 0, locationsLength = locations.length; i < locationsLength; i++) {
@ -45,32 +40,41 @@ public class Game extends Pane {
getChildren().add(new Circle(k[0], k[1], 5, Color.RED));
getChildren().add(new Text(k[0], k[1], String.valueOf(i)));
}
//System.out.print("{");
this.setOnMouseClicked(new EventHandler<MouseEvent>() {
int i = 0;
@Override
public void handle(MouseEvent event) {
System.out.printf("%d: %d,%d,%n", i++, (int) event.getSceneX(), (int) event.getSceneY());
//System.out.printf("%d: %d,%d%n", i++, (int) event.getSceneX(), (int) event.getSceneY());
}
});
specials.put(5, 10);
specials.put(15, 7);
ImageView playerTurn = new ImageView();
playerTurn.setX(1000);
playerTurn.setY(50);
playerTurn.setPreserveRatio(true);
playerTurn.setFitWidth(100);
this.getChildren().add(playerTurn);
Dice dice = new Dice(1100, 700);
this.getChildren().add(dice);
this.getChildren().add(Menu.createButton("Roll", 1100, 650, e -> {
this.getChildren().add(Menu.createButton("Gooi", 1100, 650, e -> {
Player p = players.get(Player.getNextActive());
int roll = dice.roll();
p.move(roll);
if (roll == 6) Player.six();
playerTurn.setImage(Menu.images[players.get(Player.getNextActive()).getCh()]);
Player.six();
}));
this.setBackground(new Background(new BackgroundFill(Color.RED, null, null)));
//this.setBackground(new Background(new BackgroundFill(Color.RED, null, null)));
for (Player p : players) {
this.getChildren().add(p.getImageView());
}
playerTurn.setImage(Menu.images[players.get(1).getCh()]);
}
}

View File

@ -14,19 +14,6 @@ import java.util.Properties;
public class Main extends Application {
public static Scene scene;
@Override
public void start(Stage primaryStage) throws Exception {
SvgImageLoaderFactory.install();
primaryStage.setTitle("Het spectaculaire tuinavontuur");
scene = new Scene(new Menu(), 1200, 800);
primaryStage.setScene(scene);
primaryStage.setResizable(false);
primaryStage.show();
}
public static void main(String[] args) throws Exception {
Properties properties = new Properties();
@ -45,7 +32,26 @@ public class Main extends Application {
}
}
properties = new Properties();
properties.load(Main.class.getResourceAsStream("/text/specials.properties"));
for (Object s : properties.keySet()) {
Game.specials.put(Integer.parseInt((String) s), Integer.parseInt((String) properties.get(s)));
}
launch(args);
}
@Override
public void start(Stage primaryStage) throws Exception {
SvgImageLoaderFactory.install();
primaryStage.setTitle("Het spectaculaire tuinavontuur");
scene = new Scene(new Menu(), 1200, 800);
primaryStage.setScene(scene);
primaryStage.setResizable(false);
primaryStage.show();
}
}

View File

@ -4,6 +4,8 @@ import javafx.event.EventHandler;
import javafx.scene.Group;
import javafx.scene.Node;
import javafx.scene.Scene;
import javafx.scene.control.Alert;
import javafx.scene.control.ButtonType;
import javafx.scene.image.Image;
import javafx.scene.image.ImageView;
import javafx.scene.input.MouseEvent;
@ -27,8 +29,11 @@ import java.util.Random;
public class Menu extends Group {
public static Image[] images;
private static Random random = new Random(System.currentTimeMillis());
private final Image[] images;
private int hoeveel = -1;
private ArrayList<Integer> chosen = new ArrayList<>();
public Menu() throws URISyntaxException, MalformedURLException {
ArrayList<Node> nodes = new ArrayList<>();
@ -52,11 +57,11 @@ public class Menu extends Group {
menuplayer.play();
menuplayer.play();
menuplayer.stop();
nodes.add(view);
nodes.add(createButton("2 players", 100, 100, event -> {
System.out.println("2 players");
}));
nodes.add(createButton("3 players", 100, 150, event -> System.out.println("3 players")));
int imagewidth = 100;
images = new Image[]{
new Image("/svg/p1.svg", imagewidth, 0, true, false),
@ -75,21 +80,55 @@ public class Menu extends Group {
y += 150;
x = -70;
}
final int ch = i1;
iv.setOnMouseClicked(e -> {
if (chosen.contains(ch)) {
new Alert(Alert.AlertType.ERROR, "Sorry, dit karakter is al door iemand anders gekozen...").show();
return;
}
if (hoeveel < 0) {
Alert alert = new Alert(Alert.AlertType.ERROR, "Je moet eerst kiezen hoe veel spelers je wilt!\nDruk links op de juiste hoeveelheid kaboutertjes!", ButtonType.OK);
alert.show();
} else {
Image image = new Image(i.impl_getUrl(), 0, 50, true, false);
Game.players.add(new Player(image, ch));
hoeveel--;
if (hoeveel == 0) {
Main.scene.setRoot(new Game());
} else {
String een = "Er moet nog 1 persoon kiezen!";
String meer = String.format("Er moeten nog %d mensen kiezen!", hoeveel);
Alert alert = new Alert(Alert.AlertType.NONE, hoeveel > 1 ? meer : een, ButtonType.OK);
alert.show();
}
}
chosen.add(ch);
});
nodes.add(iv);
}
int x2 = 30, y2 = 50;
for (int i = 0; i < 4; i++) {
if (i==0) continue;
if (i == 0) continue;
int number = 1 + i;
int locy = (int) (y2 + 150 * i + 10);
int locy = y2 + 150 * i + 10;
for (int e = 0; e < number; e++) {
ImageView view1 = new ImageView(new Image("/svg/p1.svg", 75, 0, true, false));
view1.setX(x2 + 85 * e + 10 * e);
view1.setY(locy);
nodes.add(view1);
}
Rectangle clickable = new Rectangle(x2 - 10, locy + 125, 95 + i * 95, 150);
clickable.setFill(Color.TRANSPARENT);
clickable.setStroke(Color.BLACK);
final int s = i + 1;
clickable.setOnMouseClicked(e -> {
hoeveel = s;
new Alert(Alert.AlertType.INFORMATION, "Alle " + hoeveel + " spelers kunnen nu een karakter kiezen. \nAls iemand de verkeerde kiest kan je opnieuw \nop de knop drukken om opnieuw te beginnen.").show();
});
nodes.add(clickable);
}
getChildren().addAll(nodes);

View File

@ -7,7 +7,6 @@ import javafx.scene.image.Image;
import javafx.scene.image.ImageView;
import javafx.util.Duration;
import java.util.Arrays;
import java.util.Random;
/**
@ -16,30 +15,51 @@ import java.util.Random;
*/
public class Player {
private static int who = 0;
private final Image image;
private final ImageView view;
private final int ch;
private final int[] add;
private int plaats = 0;
private int[] coords = Game.locations[plaats];
private final int[] add;
private static int who = 0;
public Player(Image image) {
public Player(Image image, int ch) {
this.ch = ch;
Random r = new Random(System.currentTimeMillis());
this.image = image;
this.view = new ImageView(this.image);
this.add = new int[]{r.nextInt(10) - 5 - image.widthProperty().intValue() / 2, r.nextInt(10) - 5 - image.heightProperty().intValue() / 2};// new int[]{r.nextInt(10) - 5, r.nextInt(10) - 5};
coords = new int[]{coords[0] + add[0], coords[1] + add[1]};
System.out.println(Arrays.toString(coords));
getImageView().setTranslateX(coords[0]);
getImageView().setTranslateY(coords[1]);
}
public static int getNextActive() {
who++;
if (who >= Game.players.size()) {
return who = 0;
}
return who;
}
public static void six() {
who -= 1;
}
public ImageView getImageView() {
return view;
}
public Image getImage() {
return image;
}
public int getCh() {
return ch;
}
public void move(int roll) {
Alert alert = new Alert(Alert.AlertType.NONE, "Je hebt " + roll + " gegooid!", ButtonType.OK);
if (roll == 6) alert.contentTextProperty().setValue("Je hebt " + roll + " gegooid!\nJe mag dus nog een keer!");
@ -95,17 +115,4 @@ public class Player {
}
}
public static int getNextActive() {
who++;
if (who >= Game.players.size()) {
return who = 0;
}
return who;
}
public static void six() {
who -= 1;
}
}

View File

@ -1,107 +1,180 @@
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